KUB KARS:
Information for leaders
In 2023 our Unit Council tabled a race night. Kub Kars was quickly highlighted as the activity of choice and our Cubs set to work re-thinking traditional Kub Kar races to make it more accessible (they removed the need for wood carving) and constructed a purpose-built tracks to race our cars on. The event was a highlight of the year with brilliant levels of engagement and excitement about the activity.
This year, we’ve decided to open the race up to others in our district to build on the success and give others the opportunity to participate.
Aside from being a lot of fun, Kub Kar’s is an opportunity for your Cubs to utilise the plan>do>review model, explore physics and design as well as being a potential SIA activity for your Cubs.
We strongly encourage all to get involved and are here to support you in doing so. Below you’ll find information to help you engage your Unit
Get involved
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The race day will be on Sunday September 8 at 15th Brighton Scout Hall.
Registrations open at 11.30 with races commencing at 12.00. Cubs racing must arrive on time to have their cars weighed and measured before the race.
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Registrations are all online. Cubs register as individuals via our booking system - https://www.trybooking.com/1243633.
If you're registering as a Unit, your cubs should not select the shipping option. We will arrange a time for you to collect your Unit's entry packs or, if you'd prefer, leaders and/or Cubs from 15th Brighton will be happy to drop past on your regular meeting night to deliver the packs and talk to your Unit.
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No. While Cubs tend to have more fun when they do things together, this is not a prerequisite so if you'd like to recommend this event to your Cub Unit and not include it in your term plan, that's fine.
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Registrations are open now.
Registrations close 1 week before the event but we recommend ensuring that your cubs are registered at least 3 weeks before the event so that they have time to build their Kub Kars.
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By arrangement, we'd be happy to send a leader and/or some Cubs out to your weekly meeting to deliver Cub Car sets and to talk to your Unit and get them excited.
We're also here to help leaders - get in touch via the contact form HERE to arrange a time to speak to one of our leaders about this activity. Whether you have questions about the program or want more information on how to work with your Unit, we're here to help.
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Yes of course! While leaders bringing Cubs to the event will primarily be there to enjoy the event and look after their Cubs, if you'd like to volunteer your support, please let us know.
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All the rules, information on what's included in a registration pack and lots of other details can be found in the "Registration" and "For Cubs" section on this website. Please review that information to understand the instructions being given to your cubs.
Resources
The leaders at 15th Brighton are here to help. Don’t hesitate to reach out if you’d like us to visit your unit or to discuss anything about the big race!
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Kub Car Races can be built into your weekly program. There is no right or wrong way to do this - as always, be guided by the needs of your Unit. We've included some ideas in this section.
The Kub Kar race is a great way to learn about physics and design.
Incorporating these themes into your weekly program will give Cubs some knowledge they might find helpful when considering building their Kub Kar. While these ideas are not all strictly related to the race, the more they learn about aerodynamics and the physics principles around gravity, the better as they'll be able to apply that knowledge to their Kub Kar.
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Explore aerodynamics to get Cubs thinking about how design influences speed through the air. Run a paper aeroplane night and consider building launchers for your planes!
You could look at different paper aeroplane designs and learn different methods of making them.
Take a look at some of these designs: https://www.foldnfly.com/#/1-1-1-1-1-1-1-1-2.
Make sure you ask your Cubs to consider why some fly further, some twist in the air and others plummet to the ground. Your review is what will help them solidify their knowledge.
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You can explore making parachutes which you could build into various challenges - try parachutes of different sizes, made from different materials and carrying different weights.
If your brave, and don't mind some mess, work up to incorporating this into an egg drop challenge.
The applicable learning here is what makes something slow down through the air - this is exactly what you DON'T want to do on a Kub Kar
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Run an engineering challenge to get Cubs thinking about clever material choices and design.
The aim could be that they need to built a boat that will be propelled across a long tub of water.
Provide the cubs with a "shopping list" of craft equipment along with a budget. This could include ping pong balls, paper, foil, glue, tape, icypole sticks, straws or whatever else you think is a good material to consider.
In small patrols, have them plan their boat deciding what materials are required. They'll need to plan a design that doesn't exceed the budget.
Once planned, they can purchase their equipment and execute their plan.
Of course, you should finish the night by racing the boats using a fan to propel them down a tub of water.
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Perhaps the most obvious way to involve your unit is to start working on their Kub Kar.
Explore themes around aerodynamics, discuss different materials that could be used, theorise on the various methods that could be used to build a car.
Start planning or building! This could count towards turning this activity into an SIA.
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Those cubs who engage in this event are likely going to spend the requisite 4 hours on their car, so why not turn it into an SIA?
You can help Cub's understand the process by spending some time on their PLAN during cubs.
They can work in small patrols and spend some time discussing their build, following three simple rules for ideas generation:
1. Quantity, not quality - list all the possible ways they can approach this challenge. Turn this into a competition to see which patrol can list as many methods for building / materials they could use as possible!
2. No negative feedback. Make sure your patrol's understand that all ideas are good ideas as this is a brainstorming exercise.
3. Piggy-backing is encouraged. When they hear another cub introduce an idea, piggy-back off it and add other variations or ways to use this! Ideas can grow from other ideas, they don't need to be unique.
Once you've brainstormed in the unit, send these ideas out to your cubs so throughout the following week or few they can work on their own personal plan to build a car. Ask them to present that plan back to leaders and their patrol so that they can discuss, advise and help each other.
After planning is complete, they can execute their plan by building and racing their car. This is the DO phase of their SIA. You might like to start this in a regular meeting but Cubs will likely need to source materials suitable for their design so it may be unrealistic unless your Unit decides to all use similar materials for their build.
And of course, after the race, there'll be plenty of opportunity to review - how did their car perform? What did they notice about other cars on the day that they'd like to incorporate into their design next time? What would they do differently if they did this activity again?
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SIA opportunities aren't limited to the activity itself. Exploring STEM activities may get Cubs thinking about what STEM activities they can explore at Cubs or outside of Cubs and this too could generate SIA ideas too.